Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 104 days ago
10 / 5 / 13
K / D / A
65.7%
Kill participation
787.3
Damage / min
14,005g
527.8 gold / min
48
22 placed · 4 cleared
197
7.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVARRE LOBBY#ADMIN
Zeri · Top
8 / 9 / 2
50% KP
14,795
20.4% share
12,744g
229 CS · 8.6/m
AlluK#apelo
Graves · Jungle
5 / 6 / 5
50% KP
20,760
28.7% share
11,852g
192 CS · 7.2/m
QUINDINHO#QNDM
Diana · Mid
6 / 7 / 5
55% KP
13,123
18.1% share
11,669g
216 CS · 8.1/m
Morttheus#BR1
Syndra · ADC
1 / 5 / 8
45% KP
14,243
19.7% share
11,409g
230 CS · 8.7/m
别放弃#copy
Sona · Support
0 / 8 / 10
50% KP
9,448
13.1% share
6,786g
36 CS · 1.4/m
Red side
Victorymidwest emo#veiga
Yone · Top
1 / 7 / 4
14.3% KP
7,007
7.6% share
8,703g
190 CS · 7.2/m
STEPZ#asd
Lee Sin · Jungle
10 / 5 / 13
65.7% KP
20,889
22.7% share
14,005g
197 CS · 7.4/m
girlfromnowhere#66666
Ahri · Mid
12 / 5 / 12
68.6% KP
27,754
30.2% share
13,860g
198 CS · 7.5/m
HotPie#0802
Seraphine · ADC
7 / 1 / 16
65.7% KP
16,380
17.8% share
13,223g
228 CS · 8.6/m
NKZ Reach#SONA
Senna · Support
5 / 2 / 20
71.4% KP
19,948
21.7% share
10,483g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
