Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 104 days ago
21 / 2 / 11
K / D / A
69.6%
Kill participation
1,422.8
Damage / min
16,543g
662.6 gold / min
43
22 placed · 3 cleared
204
8.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBACHIRA FOCADO#FOCUS
Jax · Top
13 / 5 / 1
30.4% KP
23,387
22.3% share
12,834g
185 CS · 7.4/m
STEPZ#asd
Lee Sin · Jungle
21 / 2 / 11
69.6% KP
35,522
33.8% share
16,543g
204 CS · 8.2/m
Brook#Neo
Galio · Mid
1 / 3 / 17
39.1% KP
10,157
9.7% share
9,624g
167 CS · 6.7/m
BRLX0#KR01
Ezreal · ADC
7 / 4 / 10
37% KP
17,407
16.6% share
12,505g
180 CS · 7.2/m
Velthan#Sup
Senna · Support
4 / 2 / 23
58.7% KP
18,565
17.7% share
10,503g
39 CS · 1.6/m
Red side
DefeatManolito#KICK
Jayce · Top
4 / 11 / 5
56.3% KP
20,516
25.5% share
9,646g
168 CS · 6.7/m
Baby Levi#tutu
Wukong · Jungle
3 / 12 / 2
31.3% KP
13,831
17.2% share
8,500g
101 CS · 4/m
Klein Moretti 小丑#Ryuu
Diana · Mid
5 / 8 / 2
43.8% KP
17,809
22.2% share
10,537g
178 CS · 7.1/m
4848888#лучше
Ziggs · ADC
3 / 6 / 3
37.5% KP
23,143
28.8% share
10,192g
228 CS · 9.1/m
Sthe#911
Nautilus · Support
1 / 9 / 6
43.8% KP
5,047
6.3% share
6,514g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
