Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 103 days ago
12 / 9 / 9
K / D / A
61.8%
Kill participation
1,031.7
Damage / min
15,195g
497.1 gold / min
43
11 placed · 5 cleared
219
7.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAyrton S#asdf
Nasus · Top
4 / 9 / 11
44.1% KP
29,677
22.7% share
12,067g
176 CS · 5.8/m
STEPZ#asd
Locke · Jungle
12 / 9 / 9
61.8% KP
31,536
24.1% share
15,195g
219 CS · 7.2/m
zhyul#111
Akali · Mid
11 / 6 / 5
47.1% KP
32,292
24.7% share
13,744g
242 CS · 7.9/m
anvurgesa#BR1
Sylas · ADC
6 / 14 / 6
35.3% KP
26,224
20.1% share
10,872g
154 CS · 5/m
AYELGODLIKEMODE#PIT
Soraka · Support
1 / 12 / 17
52.9% KP
10,883
8.3% share
8,818g
38 CS · 1.2/m
Red side
Victorytitanzeraaa#r10
K'Sante · Top
12 / 2 / 10
44% KP
44,266
22.9% share
16,374g
244 CS · 8/m
Gragolandia#MILK
Hecarim · Jungle
14 / 8 / 8
44% KP
44,711
23.1% share
15,425g
244 CS · 8/m
gantz#gabi
Zed · Mid
10 / 8 / 7
34% KP
43,000
22.2% share
16,213g
238 CS · 7.8/m
Olkaida#RJ021
Aurelion Sol · ADC
9 / 8 / 17
52% KP
35,495
18.4% share
13,405g
174 CS · 5.7/m
Flyrenn#BR1
Poppy · Support
5 / 8 / 12
34% KP
25,933
13.4% share
10,360g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
