Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 103 days ago
10 / 2 / 8
K / D / A
62.1%
Kill participation
838.8
Damage / min
11,842g
590.1 gold / min
28
8 placed · 1 cleared
164
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquero injustica#feIca
Yone · Top
4 / 7 / 2
42.9% KP
20,803
36.2% share
8,097g
156 CS · 7.8/m
rota superior#topo
Sylas · Jungle
3 / 6 / 2
35.7% KP
9,150
15.9% share
8,255g
143 CS · 7.1/m
klyer#zzz
LeBlanc · Mid
2 / 5 / 5
50% KP
12,676
22.1% share
7,113g
115 CS · 5.7/m
Trader#1234
Kai'Sa · ADC
3 / 4 / 1
28.6% KP
7,657
13.3% share
9,400g
165 CS · 8.2/m
TwitchTV Zeyfrom#King
Nautilus · Support
2 / 7 / 7
64.3% KP
7,130
12.4% share
6,474g
24 CS · 1.2/m
Red side
VictoryManolito#KICK
Renekton · Top
4 / 3 / 7
37.9% KP
16,223
22.2% share
9,182g
189 CS · 9.4/m
STEPZ#asd
Wukong · Jungle
10 / 2 / 8
62.1% KP
16,831
23% share
11,842g
164 CS · 8.2/m
pocupinho#hctr
Zoe · Mid
4 / 2 / 4
27.6% KP
11,204
15.3% share
9,715g
181 CS · 9/m
Purple#BR5
Ezreal · ADC
5 / 2 / 4
31% KP
15,648
21.4% share
11,323g
171 CS · 8.5/m
romario 1994#prime
Camille · Support
6 / 5 / 8
48.3% KP
13,248
18.1% share
8,406g
31 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
