Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 103 days ago
14 / 8 / 16
K / D / A
62.5%
Kill participation
1,497.1
Damage / min
18,287g
517.6 gold / min
56
10 placed · 5 cleared
245
6.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryManolito#KICK
Ornn · Top
2 / 4 / 20
45.8% KP
27,400
15.4% share
11,818g
192 CS · 5.4/m
STEPZ#asd
Aatrox · Jungle
14 / 8 / 16
62.5% KP
52,897
29.8% share
18,287g
245 CS · 6.9/m
romario 1994#prime
Zed · Mid
11 / 6 / 13
50% KP
42,612
24% share
16,537g
218 CS · 6.2/m
Trader#1234
Caitlyn · ADC
14 / 9 / 9
47.9% KP
32,029
18% share
19,789g
262 CS · 7.4/m
love story#qer
Lux · Support
7 / 4 / 24
64.6% KP
22,729
12.8% share
14,143g
96 CS · 2.7/m
Red side
DefeatForlin#br1
Gwen · Top
8 / 6 / 3
35.5% KP
53,653
31.6% share
17,152g
332 CS · 9.4/m
Cuidas#999
Talon · Jungle
10 / 9 / 9
61.3% KP
39,095
23% share
19,372g
284 CS · 8/m
QUINDINHO#QNDM
Ambessa · Mid
6 / 11 / 12
58.1% KP
34,395
20.2% share
14,002g
210 CS · 5.9/m
girlfromnowhere#66666
Syndra · ADC
6 / 10 / 5
35.5% KP
26,662
15.7% share
15,751g
276 CS · 7.8/m
quero injustica#feIca
Camille · Support
1 / 12 / 12
41.9% KP
16,167
9.5% share
9,836g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
