Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 103 days ago
24 / 5 / 7
K / D / A
66%
Kill participation
1,769.3
Damage / min
24,228g
715.7 gold / min
48
9 placed · 5 cleared
260
7.7 CS / min
Objective control
1
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDaniELA#mouse
Poppy · Top
6 / 6 / 8
32.6% KP
30,181
23.6% share
13,365g
221 CS · 6.5/m
Chico Iinguiça#4566
Viego · Jungle
17 / 11 / 5
51.2% KP
30,571
23.9% share
17,728g
204 CS · 6/m
Elfine#elf
Lux · Mid
6 / 8 / 8
32.6% KP
24,471
19.1% share
13,973g
260 CS · 7.7/m
Terto#S E P
Jinx · ADC
13 / 10 / 7
46.5% KP
31,213
24.4% share
19,623g
310 CS · 9.2/m
Fake Lovers#flk
Nautilus · Support
1 / 12 / 18
44.2% KP
11,422
8.9% share
10,168g
26 CS · 0.8/m
Red side
VictoryChar Aznable#BONES
Yone · Top
4 / 9 / 7
23.4% KP
35,897
21.4% share
14,887g
315 CS · 9.3/m
STEPZ#asd
Qiyana · Jungle
24 / 5 / 7
66% KP
59,890
35.8% share
24,228g
260 CS · 7.7/m
fettao#crk
Viktor · Mid
6 / 9 / 9
31.9% KP
33,912
20.3% share
16,429g
321 CS · 9.5/m
Gallaxy pocket#br1
Zeri · ADC
10 / 11 / 7
36.2% KP
23,193
13.9% share
18,585g
266 CS · 7.9/m
MadKretzer#br1
Senna · Support
3 / 9 / 24
57.4% KP
14,490
8.7% share
12,555g
66 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
