Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 102 days ago
3 / 7 / 6
K / D / A
81.8%
Kill participation
550.1
Damage / min
10,757g
402.1 gold / min
51
24 placed · 5 cleared
226
8.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrunox1001#br1
Zac · Top
7 / 1 / 13
60.6% KP
20,479
21.4% share
12,858g
221 CS · 8.3/m
Cuidas#999
Talon · Jungle
9 / 4 / 12
63.6% KP
22,592
23.6% share
14,624g
235 CS · 8.8/m
Guaxi#legal
Malphite · Mid
4 / 2 / 11
45.5% KP
16,551
17.3% share
9,844g
153 CS · 5.7/m
Arthur Lanches#13777
Teemo · ADC
11 / 2 / 7
54.5% KP
28,924
30.2% share
17,469g
265 CS · 9.9/m
Sthe#911
Rell · Support
2 / 2 / 21
69.7% KP
7,110
7.4% share
8,508g
30 CS · 1.1/m
Red side
DefeatGetulio#tft
Annie · Top
0 / 7 / 2
18.2% KP
24,308
26.4% share
8,860g
222 CS · 8.3/m
STEPZ#asd
Lee Sin · Jungle
3 / 7 / 6
81.8% KP
14,716
16% share
10,757g
226 CS · 8.4/m
honeybee#gabis
Ahri · Mid
6 / 5 / 2
72.7% KP
28,151
30.6% share
12,211g
219 CS · 8.2/m
VARRE LOBBY#ADMIN
Senna · ADC
1 / 6 / 8
81.8% KP
19,379
21.1% share
10,576g
188 CS · 7/m
Lion#0018
Nautilus · Support
1 / 8 / 3
36.4% KP
5,468
5.9% share
6,708g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
