Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shyvana
Defeat
Ranked Solo/Duo · 102 days ago
8 / 8 / 6
K / D / A
58.3%
Kill participation
743.3
Damage / min
13,549g
494.8 gold / min
49
14 placed · 6 cleared
206
7.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatALOPRASPRIMEMODE#GOAT
Renekton · Top
6 / 5 / 6
50% KP
18,139
20.6% share
11,256g
191 CS · 7/m
STEPZ#asd
Shyvana · Jungle
8 / 8 / 6
58.3% KP
20,355
23.2% share
13,549g
206 CS · 7.5/m
Fake Ranker#Faith
Quinn · Mid
5 / 12 / 5
41.7% KP
22,696
25.8% share
13,148g
197 CS · 7.2/m
liminal#frk
Seraphine · ADC
2 / 13 / 10
50% KP
12,814
14.6% share
10,106g
178 CS · 6.5/m
Verachi#777
Sylas · Support
3 / 11 / 9
50% KP
13,883
15.8% share
8,319g
35 CS · 1.3/m
Red side
VictoryПодвиг#kid
Varus · Top
2 / 8 / 5
14.3% KP
23,779
17.5% share
10,235g
214 CS · 7.8/m
the promise#1337
Kha'Zix · Jungle
3 / 3 / 11
28.6% KP
18,424
13.6% share
12,187g
239 CS · 8.7/m
Hideous#1883夜
Yasuo · Mid
8 / 3 / 10
36.7% KP
27,020
19.9% share
15,186g
274 CS · 10/m
K0GUDOiL0VEdREw#ŁEViN
Locke · ADC
30 / 4 / 6
73.5% KP
46,380
34.2% share
18,702g
191 CS · 7/m
Mattos#Cara
Pantheon · Support
6 / 6 / 21
55.1% KP
19,958
14.7% share
11,017g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
