Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 102 days ago
14 / 6 / 9
K / D / A
59%
Kill participation
1,448.8
Damage / min
14,989g
575 gold / min
30
8 placed · 1 cleared
193
7.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBjörn Ironside#Wauke
Jax · Top
5 / 5 / 3
28.6% KP
23,086
21.1% share
11,150g
205 CS · 7.9/m
brunindev#TMG
Kindred · Jungle
2 / 6 / 5
25% KP
20,728
19% share
9,185g
144 CS · 5.5/m
tomato#fnf
Quinn · Mid
16 / 10 / 2
64.3% KP
35,238
32.2% share
15,665g
194 CS · 7.4/m
Ianshaka3#KR33
Vel'Koz · ADC
2 / 5 / 8
35.7% KP
18,341
16.8% share
10,570g
217 CS · 8.3/m
ZERIK1NG#ANTpt
Caitlyn · Support
3 / 14 / 6
32.1% KP
11,946
10.9% share
8,595g
54 CS · 2.1/m
Red side
VictoryBlight#Doc
Yorick · Top
4 / 4 / 2
15.4% KP
17,365
17.4% share
12,729g
253 CS · 9.7/m
STEPZ#asd
Aatrox · Jungle
14 / 6 / 9
59% KP
37,766
37.8% share
14,989g
193 CS · 7.4/m
p1stol#god
Ahri · Mid
9 / 6 / 6
38.5% KP
16,636
16.6% share
13,120g
245 CS · 9.4/m
ÚltimoDaMatilha#SPFC
Syndra · ADC
8 / 6 / 7
38.5% KP
12,813
12.8% share
11,259g
159 CS · 6.1/m
asura#rft
Lux · Support
4 / 6 / 19
59% KP
15,359
15.4% share
10,023g
68 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
