Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 102 days ago
6 / 9 / 12
K / D / A
50%
Kill participation
791.5
Damage / min
16,596g
471 gold / min
62
18 placed · 6 cleared
270
7.7 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattzic#ZIC
Jayce · Top
10 / 7 / 10
45.5% KP
42,297
27.5% share
18,408g
290 CS · 8.2/m
Jardim#caete
Kha'Zix · Jungle
8 / 9 / 9
38.6% KP
33,207
21.6% share
15,262g
222 CS · 6.3/m
Enivrez vous#maven
Locke · Mid
14 / 7 / 3
38.6% KP
29,199
19% share
15,602g
208 CS · 5.9/m
RagZark#RAG
Singed · ADC
8 / 4 / 14
50% KP
24,302
15.8% share
16,678g
254 CS · 7.2/m
Mannos#BR1
Vel'Koz · Support
4 / 9 / 8
27.3% KP
24,912
16.2% share
11,577g
94 CS · 2.7/m
Red side
VictorymarQuinn ツ#NGDP
Quinn · Top
10 / 12 / 6
44.4% KP
31,916
25% share
15,562g
240 CS · 6.8/m
STEPZ#asd
Wukong · Jungle
6 / 9 / 12
50% KP
27,888
21.8% share
16,596g
270 CS · 7.7/m
Italin#KDS
Katarina · Mid
11 / 7 / 4
41.7% KP
29,896
23.4% share
17,248g
271 CS · 7.7/m
DARK ANAKIN#sith
Veigar · ADC
8 / 9 / 7
41.7% KP
28,163
22% share
16,460g
274 CS · 7.8/m
Ariana#nami
Nami · Support
1 / 7 / 21
61.1% KP
9,874
7.7% share
10,306g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
