Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 102 days ago
7 / 2 / 8
K / D / A
51.7%
Kill participation
878.5
Damage / min
10,384g
540.8 gold / min
28
7 placed · 3 cleared
178
9.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBIG XANTARES#TK1
Jayce · Top
2 / 5 / 4
20.7% KP
20,469
23.7% share
7,565g
154 CS · 8/m
STEPZ#asd
Jarvan IV · Jungle
7 / 2 / 8
51.7% KP
16,867
19.6% share
10,384g
178 CS · 9.3/m
Kina#00021
Vladimir · Mid
8 / 0 / 7
51.7% KP
19,606
22.7% share
10,583g
179 CS · 9.3/m
sojourn#luv
Karthus · ADC
9 / 4 / 5
48.3% KP
21,845
25.3% share
10,422g
167 CS · 8.7/m
kadú#MAX
Thresh · Support
3 / 2 / 14
58.6% KP
7,459
8.6% share
6,566g
19 CS · 1/m
Red side
DefeatCreamousCOMFOME#pro
Dr. Mundo · Top
2 / 6 / 1
23.1% KP
12,414
23.5% share
6,602g
144 CS · 7.5/m
grass rat#2002
Ekko · Jungle
3 / 6 / 1
30.8% KP
5,965
11.3% share
7,244g
129 CS · 6.7/m
beware#虚無月
Zed · Mid
2 / 5 / 2
30.8% KP
10,213
19.3% share
7,277g
140 CS · 7.3/m
ariziinho#Hwei
Hwei · ADC
3 / 3 / 5
61.5% KP
16,477
31.2% share
8,056g
135 CS · 7/m
ivaD#levis
Anivia · Support
3 / 9 / 5
61.5% KP
7,735
14.6% share
5,781g
31 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
