Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 101 days ago
5 / 6 / 18
K / D / A
60.5%
Kill participation
781.9
Damage / min
13,553g
455.8 gold / min
39
10 placed · 2 cleared
232
7.8 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquero injustica#feIca
Yone · Top
6 / 11 / 5
33.3% KP
26,178
24.4% share
11,819g
224 CS · 7.5/m
galeforce abuser#br1
Naafiri · Jungle
8 / 6 / 9
51.5% KP
18,907
17.6% share
13,669g
191 CS · 6.4/m
Gênesis#YHWE
Locke · Mid
10 / 8 / 5
45.5% KP
26,104
24.3% share
15,216g
206 CS · 6.9/m
IDESERVEIT#bipi
Ashe · ADC
8 / 6 / 9
51.5% KP
20,428
19% share
16,486g
283 CS · 9.5/m
cici#yuumi
Seraphine · Support
1 / 7 / 18
57.6% KP
15,861
14.8% share
8,813g
29 CS · 1/m
Red side
VictoryDudu Duelista#dudu
Yasuo · Top
3 / 9 / 7
26.3% KP
19,747
17.5% share
12,198g
228 CS · 7.7/m
STEPZ#asd
Nidalee · Jungle
5 / 6 / 18
60.5% KP
23,248
20.6% share
13,553g
232 CS · 7.8/m
Nana#br112
Syndra · Mid
18 / 6 / 7
65.8% KP
33,881
30.1% share
15,741g
212 CS · 7.1/m
Purple#BR5
Jinx · ADC
7 / 3 / 10
44.7% KP
21,441
19% share
15,249g
259 CS · 8.7/m
romario 1994#prime
Camille · Support
5 / 9 / 13
47.4% KP
14,387
12.8% share
10,411g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
