Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 101 days ago
8 / 8 / 18
K / D / A
76.5%
Kill participation
1,063.6
Damage / min
15,480g
522.7 gold / min
44
9 placed · 6 cleared
247
8.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgirlfromnowhere#66666
Vayne · Top
2 / 8 / 10
42.9% KP
11,369
10.8% share
9,219g
144 CS · 4.9/m
titi#shaco
Shaco · Jungle
10 / 6 / 10
71.4% KP
23,970
22.9% share
15,129g
198 CS · 6.7/m
tebasRJ#GANG
Vladimir · Mid
8 / 6 / 4
42.9% KP
34,215
32.7% share
13,831g
251 CS · 8.5/m
Lucas Barbarini#Lucas
Hwei · ADC
5 / 5 / 12
60.7% KP
23,691
22.6% share
13,093g
221 CS · 7.5/m
Saku Gabimaru#Svero
Sona · Support
3 / 9 / 19
78.6% KP
11,539
11% share
9,430g
28 CS · 0.9/m
Red side
Victory4848888#лучше
Draven · Top
9 / 7 / 7
47.1% KP
23,498
18.4% share
15,866g
253 CS · 8.5/m
STEPZ#asd
Sylas · Jungle
8 / 8 / 18
76.5% KP
31,500
24.7% share
15,480g
247 CS · 8.3/m
Gombris#gay
Zed · Mid
8 / 4 / 5
38.2% KP
34,316
26.9% share
15,528g
238 CS · 8/m
qzwq#sleep
Ezreal · ADC
6 / 5 / 7
38.2% KP
26,662
20.9% share
14,014g
214 CS · 7.2/m
petal#tease
Seraphine · Support
3 / 4 / 19
64.7% KP
11,769
9.2% share
10,774g
55 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
