Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 101 days ago
4 / 4 / 9
K / D / A
46.4%
Kill participation
776.5
Damage / min
13,492g
433.8 gold / min
45
24 placed · 2 cleared
240
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKage Bunshin#kr01
Nasus · Top
2 / 5 / 3
22.7% KP
18,491
16.3% share
10,278g
203 CS · 6.5/m
TTVNehemmiahlol#Stoic
Wukong · Jungle
7 / 3 / 10
77.3% KP
28,945
25.6% share
14,314g
211 CS · 6.8/m
SmurfDokorea#BR2
Sylas · Mid
8 / 6 / 4
54.5% KP
27,672
24.4% share
11,865g
204 CS · 6.6/m
chill guy#lgo
Syndra · ADC
5 / 6 / 6
50% KP
31,568
27.9% share
14,529g
273 CS · 8.8/m
Naoikirin#Hope
Thresh · Support
0 / 8 / 12
54.5% KP
6,512
5.8% share
7,783g
35 CS · 1.1/m
Red side
VictoryBCTMAXIMALIST#BCT
Tryndamere · Top
5 / 6 / 5
35.7% KP
34,320
22.2% share
15,019g
281 CS · 9/m
STEPZ#asd
Lee Sin · Jungle
4 / 4 / 9
46.4% KP
24,149
15.6% share
13,492g
240 CS · 7.7/m
NAGASAWA#TOP1
Akali · Mid
12 / 8 / 2
50% KP
54,539
35.2% share
14,821g
241 CS · 7.7/m
Stelutti#4444
Jhin · ADC
5 / 3 / 6
39.3% KP
23,299
15.1% share
12,865g
251 CS · 8.1/m
KUINA#Xiao
Lux · Support
2 / 1 / 14
57.1% KP
18,474
11.9% share
9,645g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
