Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 101 days ago
17 / 2 / 4
K / D / A
47.7%
Kill participation
1,204.1
Damage / min
16,532g
644.1 gold / min
33
11 placed · 2 cleared
221
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuperCleber#Super
Sett · Top
3 / 9 / 1
26.7% KP
16,787
22.1% share
8,493g
187 CS · 7.3/m
FA Sir#GSL
Wukong · Jungle
1 / 8 / 3
26.7% KP
10,858
14.3% share
7,431g
129 CS · 5/m
Louis Arneb#br1
Irelia · Mid
7 / 7 / 2
60% KP
16,127
21.3% share
11,185g
188 CS · 7.3/m
Hallts#777
Viktor · ADC
4 / 11 / 2
40% KP
22,284
29.4% share
9,358g
135 CS · 5.3/m
Manel#BR2
Rell · Support
0 / 9 / 11
73.3% KP
9,734
12.8% share
6,926g
20 CS · 0.8/m
Red side
VictoryPRIME INEFAVEL#AURA
Aatrox · Top
6 / 2 / 10
36.4% KP
28,587
24% share
10,882g
196 CS · 7.6/m
STEPZ#asd
Qiyana · Jungle
17 / 2 / 4
47.7% KP
30,905
25.9% share
16,532g
221 CS · 8.6/m
JapaPer#BR1
Galio · Mid
2 / 5 / 12
31.8% KP
10,391
8.7% share
8,737g
160 CS · 6.2/m
TurquesaH#br1
Mel · ADC
15 / 3 / 8
52.3% KP
31,815
26.7% share
15,776g
205 CS · 8/m
zay#feefa
Camille · Support
4 / 3 / 22
59.1% KP
17,439
14.6% share
9,361g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
