Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 100 days ago
11 / 4 / 8
K / D / A
76%
Kill participation
1,234.5
Damage / min
20,097g
569.9 gold / min
52
9 placed · 8 cleared
285
8.1 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatManolito#KICK
K'Sante · Top
2 / 3 / 10
48% KP
15,767
11.5% share
11,730g
223 CS · 6.3/m
STEPZ#asd
Qiyana · Jungle
11 / 4 / 8
76% KP
43,538
31.8% share
20,097g
285 CS · 8.1/m
girlfromnowhere#66666
Ahri · Mid
6 / 5 / 12
72% KP
31,641
23.1% share
14,019g
228 CS · 6.5/m
xsm#zzz
Sivir · ADC
4 / 2 / 10
56% KP
33,340
24.4% share
17,148g
325 CS · 9.2/m
Valeyzitu#mage
Sona · Support
2 / 5 / 17
76% KP
12,534
9.2% share
9,941g
34 CS · 1/m
Red side
Victorysaori#seya7
Riven · Top
3 / 6 / 3
31.6% KP
19,914
17.2% share
17,069g
331 CS · 9.4/m
Drakehero#BR07
Jarvan IV · Jungle
3 / 8 / 11
73.7% KP
18,803
16.2% share
13,538g
245 CS · 6.9/m
GOOD GAME GG XD#0404
Sylas · Mid
2 / 5 / 10
63.2% KP
23,250
20% share
12,089g
221 CS · 6.3/m
K0GUDOiL0VEdREw#ŁEViN
Syndra · ADC
11 / 4 / 5
84.2% KP
47,524
41% share
20,036g
298 CS · 8.4/m
Nutshell#123
Soraka · Support
0 / 2 / 11
57.9% KP
6,504
5.6% share
8,817g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
