Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 100 days ago
10 / 9 / 6
K / D / A
64%
Kill participation
865.5
Damage / min
16,940g
619.4 gold / min
43
11 placed · 8 cleared
228
8.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylightning雷#Light
Riven · Top
3 / 7 / 8
23.9% KP
13,536
11.6% share
10,582g
162 CS · 5.9/m
pepe gaming#br1
Kha'Zix · Jungle
15 / 7 / 6
45.7% KP
24,196
20.6% share
15,760g
204 CS · 7.5/m
gantz#gabi
Zed · Mid
18 / 2 / 9
58.7% KP
43,197
36.9% share
18,884g
240 CS · 8.8/m
Lua88#3777
Cassiopeia · ADC
2 / 2 / 6
17.4% KP
13,425
11.5% share
11,542g
219 CS · 8/m
Horse Negs#Sabão
Pantheon · Support
8 / 7 / 18
56.5% KP
22,825
19.5% share
11,924g
35 CS · 1.3/m
Red side
Defeatduzão gangplank#china
Gangplank · Top
7 / 9 / 7
56% KP
27,034
27.9% share
13,016g
213 CS · 7.8/m
STEPZ#asd
Qiyana · Jungle
10 / 9 / 6
64% KP
23,672
24.4% share
16,940g
228 CS · 8.3/m
Peteruso#br1
Akshan · Mid
7 / 10 / 1
32% KP
16,763
17.3% share
12,091g
179 CS · 6.5/m
Matsasu#BRADY
Lucian · ADC
1 / 9 / 9
40% KP
20,332
21% share
11,788g
217 CS · 7.9/m
barinho#hxh
Nami · Support
0 / 9 / 11
44% KP
9,066
9.4% share
7,166g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
