Match history
Kai'Sa champion portrait

Kai'Sa

Victory

Ranked Solo/Duo · 98 days ago

17:32Live Riot data

7 / 1 / 4

K / D / A

44%

Kill participation

745.3

Damage / min

10,342g

589.8 gold / min

18

6 placed · 2 cleared

184

10.5 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

4

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Ahri+273 gold / +18 CS

Difference from the opponent Riot assigned to your role.

15. minute · Ahri+1,573 gold / +31 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1573 gold and +31 CS versus Ahri.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 6:25.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,5865,1717,75710,3420:004:238:4613:0917:32
Kai'Sa: 10,342

Events and purchases

Kill · Syndra → Pyke
Kill · Sylas → Gnar
Kill · Sylas → Gnar
Kill · Lux → Syndra
Kill · Bard → Ahri
Kill · Pyke → Syndra
Kill · Gnar → Sylas
Kill · Lee Sin → Rammus
Kill · Bard → Gnar
Kill · Pyke → Lee Sin
Kill · Syndra → Rammus
Kill · Syndra → Lux
Kill · Ahri → Kai'Sa
Kill · Bard → Pyke
Kill · Ahri → Bard
Kill · Lee Sin → Ahri
Kill · Gnar → Sylas
Objective · Rammus · Void Grub
Objective · Rammus · Void Grub
Objective · Rammus · Void Grub
Kill · Kai'Sa → Rammus
Kill · Syndra → Lux
Kill · Ahri → Bard
Kill · Kai'Sa → Ahri
Kill · Kai'Sa → Rammus
Kill · Pyke → Sylas
Kill · Kai'Sa → Ahri
Kill · Sylas → Pyke
Objective · Lee Sin · Ocean Dragon
Kill · Ahri → Lee Sin
Building destroyed · Kai'Sa · Outer turret
Kill · Lux → Syndra
Kill · Gnar → Sylas
Kill · Kai'Sa → Pyke
Kill · Bard → Gnar
Kill · Sylas → Gnar
Kill · Syndra → Lux
Kill · Pyke → Bard
Kill · Lee Sin → Pyke
Kill · Kai'Sa → Pyke
Objective · Lee Sin · Rift Herald
Building destroyed · Kai'Sa · Outer turret
Building destroyed · Syndra · Inner turret
Kill · Sylas → Lux
Kill · Kai'Sa → Ahri
Kill · Lee Sin → Pyke
Building destroyed · Sylas · Outer turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
13 / 25 / 1030,543g · 48,308 damage
PlayerKDA · KPDamageGold · CSItems
Gnar champion portrait

hero kenzan#111

Gnar · Top

3 / 5 / 1

30.8% KP

16,816

34.8% share

6,352g

121 CS · 6.9/m

Rammus champion portrait

StirbNichtVorMir#HU3

Rammus · Jungle

0 / 4 / 2

15.4% KP

3,947

8.2% share

4,387g

71 CS · 4/m

Ahri champion portrait

é o piquirito#poro

Ahri · Mid

4 / 5 / 0

30.8% KP

10,660

22.1% share

7,210g

147 CS · 8.4/m

Lux champion portrait

Marvinzinho#1234

Lux · ADC

2 / 4 / 1

23.1% KP

8,501

17.6% share

6,637g

132 CS · 7.5/m

Pyke champion portrait

capybara#eloy

Pyke · Support

4 / 7 / 6

76.9% KP

8,384

17.4% share

5,957g

13 CS · 0.7/m

Red side

Victory
25 / 13 / 2740,767g · 50,185 damage
PlayerKDA · KPDamageGold · CSItems
Sylas champion portrait

TOPKING#1009

Sylas · Top

5 / 4 / 3

32% KP

14,302

28.5% share

6,979g

125 CS · 7.1/m

Lee Sin champion portrait

LOUD Sinatra#omw

Lee Sin · Jungle

4 / 2 / 9

52% KP

9,685

19.3% share

8,600g

149 CS · 8.5/m

Kai'Sa champion portrait

STEPZ#asd

Kai'Sa · Mid

7 / 1 / 4

44% KP

13,068

26% share

10,342g

184 CS · 10.5/m

Syndra champion portrait

vtr#mengo

Syndra · ADC

5 / 3 / 0

20% KP

5,530

11% share

8,084g

153 CS · 8.7/m

Bard champion portrait

uzent#fifi

Bard · Support

4 / 3 / 11

60% KP

7,600

15.1% share

6,762g

17 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — STEPZ#asd | MacroDiff