Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 95 days ago
17 / 3 / 6
K / D / A
56.1%
Kill participation
1,279.8
Damage / min
16,014g
703.9 gold / min
38
12 placed · 2 cleared
213
9.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryL9 HOMEM PATETA#202
Trundle · Top
5 / 4 / 2
17.1% KP
22,194
17.3% share
9,882g
170 CS · 7.5/m
STEPZ#asd
Qiyana · Jungle
17 / 3 / 6
56.1% KP
29,115
22.6% share
16,014g
213 CS · 9.4/m
blackyyy#xyz
Taliyah · Mid
8 / 4 / 9
41.5% KP
33,782
26.3% share
11,983g
195 CS · 8.6/m
peyz#br9
Cassiopeia · ADC
11 / 7 / 10
51.2% KP
34,384
26.7% share
12,647g
144 CS · 6.3/m
이민규 peach#2000
Leona · Support
0 / 3 / 17
41.5% KP
9,142
7.1% share
7,267g
15 CS · 0.7/m
Red side
DefeatPIJACK#GOD
Vladimir · Top
3 / 7 / 2
23.8% KP
20,836
24.5% share
8,578g
207 CS · 9.1/m
LEV Booki#DBECT
Skarner · Jungle
4 / 6 / 7
52.4% KP
14,672
17.2% share
8,990g
125 CS · 5.5/m
beware#虚無月
Nasus · Mid
2 / 7 / 5
33.3% KP
17,580
20.7% share
8,109g
164 CS · 7.2/m
TwitchTV Zeyfrom#King
Xayah · ADC
6 / 13 / 5
52.4% KP
12,951
15.2% share
8,851g
99 CS · 4.4/m
Manel#BR2
Camille · Support
6 / 8 / 8
66.7% KP
19,036
22.4% share
9,386g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
