Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 93 days ago
11 / 8 / 7
K / D / A
72%
Kill participation
1,175.2
Damage / min
13,333g
507.3 gold / min
36
12 placed · 5 cleared
178
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattheatron#zzz
Ambessa · Top
3 / 6 / 5
32% KP
26,880
26.1% share
10,018g
172 CS · 6.5/m
STEPZ#asd
Wukong · Jungle
11 / 8 / 7
72% KP
30,889
30% share
13,333g
178 CS · 6.8/m
Guaxi#legal
Syndra · Mid
3 / 9 / 6
36% KP
13,894
13.5% share
9,820g
185 CS · 7/m
Antonelli#BRJG
Mel · ADC
4 / 9 / 3
28% KP
12,291
11.9% share
10,712g
190 CS · 7.2/m
Drauzio Varella#Dra
LeBlanc · Support
4 / 7 / 9
52% KP
18,951
18.4% share
8,457g
44 CS · 1.7/m
Red side
VictoryLCS#TOP
Renekton · Top
1 / 5 / 10
28.9% KP
20,396
17.9% share
9,873g
194 CS · 7.4/m
modly#BR1
Lee Sin · Jungle
14 / 3 / 13
71.1% KP
28,067
24.7% share
16,151g
230 CS · 8.8/m
Tevez Jobin#0208
Cassiopeia · Mid
7 / 4 / 9
42.1% KP
21,217
18.6% share
13,014g
240 CS · 9.1/m
jinxnine9#999
Kai'Sa · ADC
5 / 6 / 7
31.6% KP
20,489
18% share
12,560g
205 CS · 7.8/m
glendinho#nano
Camille · Support
11 / 7 / 12
60.5% KP
23,660
20.8% share
11,860g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
