Match history
Wukong champion portrait

Wukong

Defeat

Ranked Solo/Duo · 93 days ago

18:41Live Riot data

4 / 6 / 3

K / D / A

63.6%

Kill participation

544

Damage / min

8,214g

439.6 gold / min

33

9 placed · 7 cleared

148

7.9 CS / min

Objective control

Blue side

3

Dragons

0

Baron

4

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Zac+760 gold / +16 CS

Difference from the opponent Riot assigned to your role.

15. minute · Zac+542 gold / +8 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +542 gold and +8 CS versus Zac.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

6 recorded deaths; first at 1:01.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

9 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,0544,1076,1618,2140:004:409:2014:0018:41
Wukong: 8,214

Events and purchases

Kill · Wukong → Camille
Kill · Lux → Wukong
Kill · Riven → Lux
Kill · Jax → Riven
Kill · Seraphine → Lucian
Kill · Riven → Jax
Kill · Jax → Riven
Kill · Wukong → Zac
Kill · Lux → Viktor
Kill · Seraphine → Lucian
Objective · Zac · Ocean Dragon
Kill · Lux → Viktor
Kill · Jax → Riven
Kill · Lux → Wukong
Objective · Zac · Void Grub
Objective · Zac · Void Grub
Objective · Zac · Void Grub
Kill · Lux → Wukong
Kill · Lux → Viktor
Kill · Jax → Riven
Building destroyed · Jax · Outer turret
Objective · Zac · Chemtech Dragon
Kill · Lux → Viktor
Kill · Riven → Lux
Kill · Jax → Seraphine
Building destroyed · Jax · Outer turret
Kill · Wukong → Camille
Kill · Lucian → Riven
Kill · Camille → Wukong
Building destroyed · Jax · Outer turret
Kill · Camille → Wukong
Kill · Viktor → Lux
Kill · Riven → Camille
Kill · Lucian → Viktor
Kill · Jax → Riven
Kill · Lucian → Nautilus
Kill · Jax → Seraphine
Kill · Wukong → Lucian
Objective · Zac · Cloud Dragon
Kill · Lucian → Seraphine
Kill · Zac → Viktor
Kill · Lux → Nautilus
Building destroyed · Jax · Inner turret
Kill · Lucian → Wukong

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
23 / 11 / 3940,183g · 47,481 damage
PlayerKDA · KPDamageGold · CSItems
Jax champion portrait

Rei Do Retorno#AURA

Jax · Top

7 / 1 / 5

52.2% KP

13,413

28.2% share

9,322g

137 CS · 7.3/m

Zac champion portrait

resenha#bolo

Zac · Jungle

1 / 1 / 13

60.9% KP

6,400

13.5% share

7,817g

142 CS · 7.6/m

Lux champion portrait

Vinymo#rato

Lux · Mid

8 / 3 / 6

60.9% KP

14,290

30.1% share

8,186g

127 CS · 6.8/m

Lucian champion portrait

Xogum#6454

Lucian · ADC

5 / 3 / 3

34.8% KP

6,431

13.5% share

8,157g

126 CS · 6.7/m

Camille champion portrait

yogamersdobem#YYYYY

Camille · Support

2 / 3 / 12

60.9% KP

6,947

14.6% share

6,701g

18 CS · 1/m

Red side

Defeat
11 / 23 / 1232,056g · 37,905 damage
PlayerKDA · KPDamageGold · CSItems
Riven champion portrait

LCS#TOP

Riven · Top

4 / 6 / 2

54.5% KP

8,555

22.6% share

7,221g

116 CS · 6.2/m

Wukong champion portrait

STEPZ#asd

Wukong · Jungle

4 / 6 / 3

63.6% KP

10,163

26.8% share

8,214g

148 CS · 7.9/m

Viktor champion portrait

thusco02#BR1

Viktor · Mid

1 / 6 / 1

18.2% KP

6,351

16.8% share

5,616g

130 CS · 7/m

Seraphine champion portrait

Hatsune Sona#271

Seraphine · ADC

2 / 3 / 2

36.4% KP

9,340

24.6% share

6,464g

135 CS · 7.2/m

Nautilus champion portrait

LIMA IS BACK#LIMA

Nautilus · Support

0 / 2 / 4

36.4% KP

3,496

9.2% share

4,541g

35 CS · 1.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.