Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 91 days ago
14 / 9 / 5
K / D / A
55.9%
Kill participation
1,217.6
Damage / min
17,256g
530.4 gold / min
61
29 placed · 9 cleared
222
6.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysaori#seya7
Riven · Top
11 / 6 / 9
40.8% KP
37,473
20.9% share
16,603g
214 CS · 6.6/m
haxixe abuser#anna
Kha'Zix · Jungle
26 / 6 / 6
65.3% KP
62,898
35.1% share
19,446g
231 CS · 7.1/m
qzwq#sleep
Qiyana · Mid
5 / 10 / 12
34.7% KP
27,499
15.3% share
12,158g
169 CS · 5.2/m
IsDEAD#br1
Ziggs · ADC
5 / 6 / 18
46.9% KP
39,001
21.8% share
18,540g
299 CS · 9.2/m
Lac#0421
Leona · Support
2 / 6 / 25
55.1% KP
12,418
6.9% share
10,143g
27 CS · 0.8/m
Red side
DefeatA Dangerous Lyfe#ADL1
Volibear · Top
5 / 7 / 9
41.2% KP
28,427
22.6% share
11,899g
200 CS · 6.1/m
STEPZ#asd
Lee Sin · Jungle
14 / 9 / 5
55.9% KP
39,613
31.5% share
17,256g
222 CS · 6.8/m
NEADZ#898
Locke · Mid
9 / 13 / 5
41.2% KP
25,216
20.1% share
12,960g
223 CS · 6.9/m
y u#どºロºう
Senna · ADC
4 / 9 / 12
47.1% KP
22,781
18.1% share
13,422g
205 CS · 6.3/m
medo#c c
Seraphine · Support
2 / 11 / 18
58.8% KP
9,726
7.7% share
9,460g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
