Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 90 days ago
10 / 4 / 9
K / D / A
61.3%
Kill participation
768.4
Damage / min
12,653g
427.7 gold / min
57
10 placed · 9 cleared
204
6.9 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu amo gato#jmz
Vayne · Top
6 / 15 / 5
47.8% KP
26,833
23.9% share
10,841g
149 CS · 5/m
Kick Lord Semi#Br3
Rammus · Jungle
4 / 1 / 14
78.3% KP
14,789
13.2% share
12,854g
210 CS · 7.1/m
Tevez Jobin#0208
Yone · Mid
3 / 2 / 9
52.2% KP
27,429
24.5% share
13,316g
281 CS · 9.5/m
Nanashi#1311
Syndra · ADC
7 / 4 / 6
56.5% KP
29,348
26.2% share
14,297g
246 CS · 8.3/m
kadú#MAX
Bard · Support
3 / 9 / 14
73.9% KP
13,728
12.2% share
10,203g
26 CS · 0.9/m
Red side
DefeatNutshell#123
Jayce · Top
11 / 5 / 5
51.6% KP
31,667
31.6% share
13,359g
259 CS · 8.8/m
STEPZ#asd
Nidalee · Jungle
10 / 4 / 9
61.3% KP
22,733
22.7% share
12,653g
204 CS · 6.9/m
change#2027
Viktor · Mid
3 / 4 / 6
29% KP
23,691
23.6% share
10,170g
238 CS · 8/m
cook cat#321
Dr. Mundo · ADC
1 / 6 / 4
16.1% KP
13,575
13.5% share
10,421g
205 CS · 6.9/m
Chiku#321
Shen · Support
6 / 4 / 11
54.8% KP
8,555
8.5% share
8,593g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
