Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 90 days ago
19 / 10 / 11
K / D / A
56.6%
Kill participation
1,234.3
Damage / min
23,167g
587.2 gold / min
55
15 placed · 5 cleared
288
7.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYupps#777
Ambessa · Top
4 / 13 / 13
29.3% KP
36,288
16.1% share
13,450g
257 CS · 6.5/m
czzzzzzzz#ego
Kayn · Jungle
16 / 9 / 9
43.1% KP
48,909
21.7% share
20,977g
309 CS · 7.8/m
Kojima#ゲツヨウビ
Syndra · Mid
27 / 9 / 15
72.4% KP
73,725
32.8% share
24,634g
288 CS · 7.3/m
chill guy#lgo
Viktor · ADC
9 / 9 / 27
62.1% KP
56,434
25.1% share
21,295g
356 CS · 9/m
Manel#BR2
Rell · Support
2 / 13 / 34
62.1% KP
9,739
4.3% share
11,541g
23 CS · 0.6/m
Red side
DefeatVKS NEXT TOPKING#crown
Volibear · Top
7 / 13 / 14
39.6% KP
34,296
17.8% share
14,817g
215 CS · 5.4/m
STEPZ#asd
Qiyana · Jungle
19 / 10 / 11
56.6% KP
48,694
25.3% share
23,167g
288 CS · 7.3/m
LOUD Sinatra#omw
Hwei · Mid
3 / 13 / 19
41.5% KP
32,045
16.6% share
14,252g
240 CS · 6.1/m
sandman#areia
Miss Fortune · ADC
21 / 9 / 12
62.3% KP
65,409
33.9% share
26,661g
380 CS · 9.6/m
LIMA IS BACK#LIMA
Nautilus · Support
3 / 13 / 28
58.5% KP
12,256
6.4% share
12,454g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
