Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 89 days ago
8 / 4 / 12
K / D / A
64.5%
Kill participation
842.9
Damage / min
13,922g
513.4 gold / min
44
11 placed · 4 cleared
195
7.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrunox1001#br1
Zac · Top
3 / 2 / 14
54.8% KP
16,421
14.1% share
11,633g
208 CS · 7.7/m
STEPZ#asd
Ekko · Jungle
8 / 4 / 12
64.5% KP
22,857
19.6% share
13,922g
195 CS · 7.2/m
aloegarten#420
Zed · Mid
12 / 3 / 11
74.2% KP
47,862
41.1% share
18,482g
231 CS · 8.5/m
Guaxi#legal
Vladimir · ADC
2 / 3 / 10
38.7% KP
12,562
10.8% share
11,309g
214 CS · 7.9/m
nicklink#12345
Jax · Support
6 / 4 / 11
54.8% KP
16,743
14.4% share
9,588g
41 CS · 1.5/m
Red side
DefeatFuuu#99999
Renekton · Top
3 / 9 / 4
43.8% KP
21,614
21.3% share
9,202g
169 CS · 6.2/m
RESILIÊNCIA#NOOB
Kayn · Jungle
8 / 4 / 5
81.3% KP
27,735
27.4% share
13,576g
218 CS · 8/m
Tevez Jobin#0208
Yone · Mid
2 / 8 / 4
37.5% KP
21,746
21.5% share
9,942g
243 CS · 9/m
IDESERVEIT#bipi
Seraphine · ADC
1 / 5 / 8
56.3% KP
20,286
20% share
10,167g
224 CS · 8.3/m
medo#c c
Sona · Support
2 / 5 / 11
81.3% KP
9,911
9.8% share
7,524g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
