Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 88 days ago
13 / 6 / 11
K / D / A
50%
Kill participation
1,192.6
Damage / min
15,936g
597.6 gold / min
42
9 placed · 4 cleared
245
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathauz#bat
Hwei · Top
4 / 12 / 10
51.9% KP
33,739
31.3% share
10,130g
160 CS · 6/m
waste#z z
Talon · Jungle
9 / 9 / 4
48.1% KP
25,923
24.1% share
12,508g
207 CS · 7.8/m
JGKING#rank1
Riven · Mid
7 / 9 / 2
33.3% KP
17,475
16.2% share
11,900g
233 CS · 8.7/m
LuanziN#2500
Orianna · ADC
3 / 8 / 5
29.6% KP
18,680
17.4% share
11,429g
202 CS · 7.6/m
capybara#eloy
Camille · Support
4 / 11 / 7
40.7% KP
11,810
11% share
8,654g
28 CS · 1.1/m
Red side
Victoryresenha#bolo
Renekton · Top
11 / 8 / 8
39.6% KP
17,139
14.1% share
11,947g
166 CS · 6.2/m
STEPZ#asd
Ambessa · Jungle
13 / 6 / 11
50% KP
31,803
26.2% share
15,936g
245 CS · 9.2/m
LOW TiER GOD#PSL
Nasus · Mid
4 / 6 / 7
22.9% KP
14,284
11.8% share
10,664g
168 CS · 6.3/m
Kojima#ゲツヨウビ
Taliyah · ADC
15 / 2 / 11
54.2% KP
39,684
32.7% share
18,059g
244 CS · 9.2/m
konseki#knsk
Poppy · Support
5 / 7 / 22
56.3% KP
18,327
15.1% share
10,161g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
