Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 88 days ago
6 / 9 / 22
K / D / A
68.3%
Kill participation
1,038.7
Damage / min
16,168g
477.4 gold / min
45
13 placed · 6 cleared
267
7.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVinite#julia
Sejuani · Top
8 / 7 / 14
45.8% KP
41,814
21.6% share
13,574g
199 CS · 5.9/m
Levi#zin
Lee Sin · Jungle
15 / 10 / 13
58.3% KP
38,358
19.8% share
16,604g
182 CS · 5.4/m
lolololololololo#valeu
Akali · Mid
10 / 7 / 10
41.7% KP
42,242
21.8% share
15,493g
254 CS · 7.5/m
Punmkie#Sleep
Zeri · ADC
12 / 7 / 14
54.2% KP
59,210
30.6% share
20,743g
283 CS · 8.4/m
I i k e I#BR1
Shen · Support
3 / 10 / 31
70.8% KP
11,891
6.1% share
11,177g
18 CS · 0.5/m
Red side
VictoryPedriml027#br1
Jax · Top
5 / 12 / 7
29.3% KP
26,435
13.5% share
13,796g
182 CS · 5.4/m
STEPZ#asd
Jarvan IV · Jungle
6 / 9 / 22
68.3% KP
35,178
17.9% share
16,168g
267 CS · 7.9/m
marcela riven#00001
Vladimir · Mid
15 / 7 / 13
68.3% KP
52,558
26.8% share
18,286g
232 CS · 6.9/m
TWTV RagZark#RAG
Singed · ADC
6 / 9 / 17
56.1% KP
33,817
17.2% share
15,559g
260 CS · 7.7/m
Lion#0018
Senna · Support
9 / 11 / 29
92.7% KP
48,297
24.6% share
15,731g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
