Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 87 days ago
6 / 9 / 9
K / D / A
55.6%
Kill participation
979.4
Damage / min
13,026g
470.5 gold / min
40
11 placed · 3 cleared
195
7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPETRUS#OWO
Gragas · Top
5 / 6 / 11
41% KP
27,079
22.5% share
11,656g
183 CS · 6.6/m
do it for her#cisne
Kindred · Jungle
14 / 7 / 12
66.7% KP
32,164
26.7% share
16,826g
222 CS · 8/m
Gênesis#YHWE
Zed · Mid
11 / 3 / 10
53.8% KP
27,105
22.5% share
14,493g
184 CS · 6.6/m
IsDEAD#br1
Cassiopeia · ADC
3 / 6 / 11
35.9% KP
15,374
12.8% share
11,348g
201 CS · 7.3/m
capybara#eloy
Pantheon · Support
6 / 6 / 20
66.7% KP
18,757
15.6% share
11,690g
34 CS · 1.2/m
Red side
DefeatAYELGODLIKEMODE#PIT
Yorick · Top
2 / 6 / 4
22.2% KP
17,240
18.1% share
10,474g
234 CS · 8.5/m
STEPZ#asd
Naafiri · Jungle
6 / 9 / 9
55.6% KP
27,114
28.5% share
13,026g
195 CS · 7/m
random#gap
Orianna · Mid
10 / 7 / 5
55.6% KP
26,918
28.3% share
12,519g
233 CS · 8.4/m
SPH Luvvee#LTAS
Syndra · ADC
4 / 5 / 2
22.2% KP
13,790
14.5% share
10,394g
198 CS · 7.2/m
fer1#sup
Rell · Support
5 / 12 / 10
55.6% KP
10,029
10.5% share
8,892g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
