Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 87 days ago
12 / 5 / 10
K / D / A
50%
Kill participation
853.3
Damage / min
13,255g
566.9 gold / min
32
13 placed · 0 cleared
181
7.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateu amo gato#jmz
Gnar · Top
0 / 9 / 3
18.8% KP
13,473
18.8% share
7,693g
187 CS · 8/m
tetis#tts
Quinn · Jungle
10 / 8 / 0
62.5% KP
21,072
29.4% share
10,810g
132 CS · 5.6/m
Tevez Jobin#0208
Cassiopeia · Mid
4 / 6 / 4
50% KP
17,407
24.3% share
8,338g
178 CS · 7.6/m
LOUD Rabelo#LYM
Viktor · ADC
1 / 9 / 3
25% KP
14,058
19.6% share
7,778g
180 CS · 7.7/m
resenha#bolo
Blitzcrank · Support
1 / 12 / 7
50% KP
5,751
8% share
5,957g
21 CS · 0.9/m
Red side
VictoryDudu Duelista#dudu
Riven · Top
5 / 5 / 5
22.7% KP
11,964
11.8% share
9,379g
148 CS · 6.3/m
STEPZ#asd
Sylas · Jungle
12 / 5 / 10
50% KP
19,954
19.7% share
13,255g
181 CS · 7.7/m
Ado#Void
Syndra · Mid
9 / 1 / 11
45.5% KP
20,016
19.7% share
12,474g
211 CS · 9/m
Morttheus#BR1
Lucian · ADC
17 / 0 / 6
52.3% KP
44,816
44.2% share
17,263g
263 CS · 11.2/m
Naoikirin#Hope
Thresh · Support
1 / 5 / 18
43.2% KP
4,707
4.6% share
7,686g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
