Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 86 days ago
21 / 4 / 10
K / D / A
58.5%
Kill participation
1,583.8
Damage / min
22,904g
755.9 gold / min
40
11 placed · 3 cleared
301
9.9 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdeluxe player#hot
Mordekaiser · Top
8 / 8 / 3
23.4% KP
17,715
14.1% share
11,113g
176 CS · 5.8/m
Ophelia Wilde#Saad
Talon · Jungle
5 / 15 / 8
27.7% KP
13,891
11% share
11,928g
179 CS · 5.9/m
Espargues#br1
Yone · Mid
13 / 11 / 13
55.3% KP
39,145
31.1% share
14,320g
227 CS · 7.5/m
GEENA#66666
Syndra · ADC
12 / 4 / 10
46.8% KP
38,552
30.6% share
16,503g
219 CS · 7.2/m
gracefully#oxla
Pyke · Support
9 / 15 / 13
46.8% KP
16,720
13.3% share
11,528g
20 CS · 0.7/m
Red side
VictoryInfant#0 ego
Heimerdinger · Top
10 / 9 / 9
35.8% KP
37,018
25.5% share
16,733g
241 CS · 8/m
STEPZ#asd
Qiyana · Jungle
21 / 4 / 10
58.5% KP
47,990
33.1% share
22,904g
301 CS · 9.9/m
TwTv Hyoga#cisme
Briar · Mid
13 / 13 / 4
32.1% KP
32,831
22.7% share
13,970g
182 CS · 6/m
nipqz#br1
Jhin · ADC
6 / 9 / 13
35.8% KP
13,650
9.4% share
10,839g
116 CS · 3.8/m
firewalkwithme#nana
Karma · Support
3 / 12 / 20
43.4% KP
13,428
9.3% share
10,325g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
