Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 84 days ago
9 / 8 / 11
K / D / A
76.9%
Kill participation
1,009.1
Damage / min
13,113g
462.5 gold / min
44
9 placed · 5 cleared
191
6.7 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYubel#zxc
Riven · Top
6 / 4 / 7
34.2% KP
23,654
17% share
12,692g
222 CS · 7.8/m
Methal#KING
Graves · Jungle
15 / 4 / 10
65.8% KP
36,926
26.5% share
16,650g
223 CS · 7.9/m
modly#BR1
Ahri · Mid
8 / 3 / 12
52.6% KP
37,359
26.8% share
13,721g
222 CS · 7.8/m
Kojima#ゲツヨウビ
Anivia · ADC
7 / 5 / 12
50% KP
27,988
20.1% share
14,076g
208 CS · 7.3/m
KatarinaMorena#br1
Camille · Support
2 / 10 / 13
39.5% KP
13,591
9.7% share
8,060g
26 CS · 0.9/m
Red side
Defeatnuits d ete#give1
Renekton · Top
5 / 8 / 3
30.8% KP
11,863
10% share
10,132g
202 CS · 7.1/m
STEPZ#asd
Jarvan IV · Jungle
9 / 8 / 11
76.9% KP
28,607
24.2% share
13,113g
191 CS · 6.7/m
liminal#frk
Hwei · Mid
2 / 9 / 7
34.6% KP
29,453
24.9% share
9,146g
190 CS · 6.7/m
Yahallo#2610
Cassiopeia · ADC
9 / 5 / 9
69.2% KP
39,477
33.4% share
14,265g
230 CS · 8.1/m
Sthe#911
Rell · Support
1 / 8 / 20
80.8% KP
8,929
7.5% share
7,729g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
