Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 84 days ago
14 / 3 / 7
K / D / A
70%
Kill participation
1,194
Damage / min
16,320g
718.9 gold / min
41
16 placed · 8 cleared
205
9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBAAAAAAAAAAANKAI#banko
Yone · Top
5 / 7 / 1
27.3% KP
14,273
23.5% share
9,308g
188 CS · 8.3/m
Monster#NWA
Jarvan IV · Jungle
3 / 6 / 9
54.5% KP
10,317
17% share
9,322g
154 CS · 6.8/m
Vorke#Vorke
Ekko · Mid
2 / 5 / 5
31.8% KP
14,183
23.4% share
7,791g
169 CS · 7.4/m
Trigao#0908
Sylas · ADC
9 / 7 / 4
59.1% KP
17,027
28.1% share
10,644g
133 CS · 5.9/m
lPortgasDacel#br1
Thresh · Support
3 / 5 / 9
54.5% KP
4,861
8% share
6,736g
52 CS · 2.3/m
Red side
Victoryryo#peyz
Vayne · Top
2 / 6 / 0
6.7% KP
8,786
10% share
9,184g
189 CS · 8.3/m
STEPZ#asd
Qiyana · Jungle
14 / 3 / 7
70% KP
27,104
30.7% share
16,320g
205 CS · 9/m
paris#nico
Vladimir · Mid
7 / 1 / 7
46.7% KP
15,439
17.5% share
10,898g
203 CS · 8.9/m
Yahallo#2610
Viktor · ADC
6 / 4 / 10
53.3% KP
27,401
31% share
11,125g
202 CS · 8.9/m
rahkys#br2
Senna · Support
1 / 8 / 17
60% KP
9,570
10.8% share
7,991g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
