Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 84 days ago
11 / 5 / 11
K / D / A
62.9%
Kill participation
1,116.2
Damage / min
14,160g
574.1 gold / min
35
10 placed · 2 cleared
212
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateu amo gato#jmz
Riven · Top
4 / 10 / 2
26.1% KP
12,123
14.9% share
8,613g
147 CS · 6/m
bellingham22#00001
Vi · Jungle
8 / 8 / 8
69.6% KP
20,628
25.4% share
11,001g
130 CS · 5.3/m
lord of nothing#choco
Vladimir · Mid
2 / 4 / 10
52.2% KP
19,828
24.4% share
10,162g
209 CS · 8.5/m
BLUHGANGSANCHEZj#XAXA
Cassiopeia · ADC
4 / 6 / 6
43.5% KP
13,972
17.2% share
10,342g
181 CS · 7.3/m
Tico#1911
Poppy · Support
5 / 7 / 12
73.9% KP
14,644
18% share
8,851g
23 CS · 0.9/m
Red side
VictoryFalcão#MAIN
Ambessa · Top
7 / 5 / 3
28.6% KP
25,060
19.9% share
11,837g
186 CS · 7.5/m
STEPZ#asd
Naafiri · Jungle
11 / 5 / 11
62.9% KP
27,532
21.9% share
14,160g
212 CS · 8.6/m
Pilot#9920
Viktor · Mid
9 / 5 / 9
51.4% KP
32,072
25.5% share
13,268g
213 CS · 8.6/m
Iso#BR5
Syndra · ADC
6 / 3 / 12
51.4% KP
29,024
23% share
12,158g
192 CS · 7.8/m
konseki#knsk
Rek'Sai · Support
2 / 5 / 13
42.9% KP
12,247
9.7% share
8,317g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
