Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 83 days ago
10 / 4 / 11
K / D / A
70%
Kill participation
729
Damage / min
12,620g
575.8 gold / min
24
6 placed · 5 cleared
176
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbeta32#ISA
Olaf · Top
2 / 4 / 3
26.3% KP
11,083
17% share
7,554g
154 CS · 7/m
LOUD Sinatra#omw
Qiyana · Jungle
7 / 5 / 4
57.9% KP
15,446
23.7% share
12,734g
192 CS · 8.8/m
tapom#br1
Locke · Mid
4 / 10 / 6
52.6% KP
15,366
23.6% share
9,291g
158 CS · 7.2/m
GEENA#66666
Syndra · ADC
2 / 4 / 6
42.1% KP
11,834
18.2% share
8,867g
160 CS · 7.3/m
Manel1#br1
Pantheon · Support
4 / 7 / 1
26.3% KP
11,336
17.4% share
6,694g
22 CS · 1/m
Red side
Victory7REX Hakari#愛憎の影
Jayce · Top
4 / 6 / 2
20% KP
10,584
13.2% share
8,912g
180 CS · 8.2/m
STEPZ#asd
Jarvan IV · Jungle
10 / 4 / 11
70% KP
15,977
19.9% share
12,620g
176 CS · 8/m
ζζζζζζζζζζζζζζζζ#ΚAŞŞ
Kassadin · Mid
11 / 6 / 9
66.7% KP
26,582
33.2% share
10,630g
147 CS · 6.7/m
sandman#areia
Viktor · ADC
2 / 2 / 7
30% KP
13,508
16.9% share
9,752g
201 CS · 9.2/m
Chosen#CHS
Poppy · Support
3 / 1 / 17
66.7% KP
13,476
16.8% share
7,498g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
