Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 78 days ago
10 / 14 / 16
K / D / A
65%
Kill participation
833.9
Damage / min
14,699g
415.8 gold / min
53
22 placed · 3 cleared
207
5.9 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnderSky#HAHA
Aatrox · Top
2 / 8 / 14
40% KP
23,185
15.1% share
12,023g
203 CS · 5.7/m
STEPZ#asd
Naafiri · Jungle
10 / 14 / 16
65% KP
29,477
19.2% share
14,699g
207 CS · 5.9/m
caio roque#br1
Katarina · Mid
21 / 7 / 7
70% KP
42,228
27.4% share
22,174g
302 CS · 8.5/m
kuro#xxxz
Ezreal · ADC
5 / 7 / 10
37.5% KP
44,076
28.6% share
17,083g
314 CS · 8.9/m
Telas#0604
Rakan · Support
2 / 8 / 30
80% KP
14,936
9.7% share
12,239g
30 CS · 0.8/m
Red side
DefeatOdysseus#Tróia
Gnar · Top
12 / 8 / 16
63.6% KP
42,971
23.8% share
19,065g
294 CS · 8.3/m
Levi#zin
Nocturne · Jungle
6 / 9 / 23
65.9% KP
29,321
16.2% share
14,979g
200 CS · 5.7/m
Mortzz#xcx
Mel · Mid
8 / 6 / 16
54.5% KP
31,155
17.3% share
14,152g
210 CS · 5.9/m
Testacc#sauce
Syndra · ADC
5 / 6 / 18
52.3% KP
45,239
25.1% share
16,845g
251 CS · 7.1/m
ivaD#levis
Pantheon · Support
13 / 11 / 17
68.2% KP
31,873
17.7% share
14,644g
51 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
