Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 75 days ago
2 / 5 / 15
K / D / A
63%
Kill participation
1,372.8
Damage / min
13,577g
461.5 gold / min
42
13 placed · 2 cleared
245
8.3 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzynts#0207
Vayne · Top
3 / 4 / 10
48.1% KP
29,062
24.3% share
13,010g
248 CS · 8.4/m
STEPZ#asd
Ambessa · Jungle
2 / 5 / 15
63% KP
40,384
33.7% share
13,577g
245 CS · 8.3/m
juny#misa
Diana · Mid
4 / 8 / 6
37% KP
22,685
19% share
12,240g
201 CS · 6.8/m
Espargues#br1
Locke · ADC
15 / 7 / 1
59.3% KP
22,073
18.4% share
15,949g
208 CS · 7.1/m
medo#c c
Janna · Support
3 / 6 / 16
70.4% KP
5,456
4.6% share
9,348g
32 CS · 1.1/m
Red side
Defeathmm fedidin 2#xapa1
Jayce · Top
3 / 5 / 10
44.8% KP
19,163
18.5% share
10,417g
237 CS · 8.1/m
LOUD Sinatra#omw
Lee Sin · Jungle
12 / 5 / 7
65.5% KP
27,472
26.6% share
15,210g
195 CS · 6.6/m
Grevthar#BRA1
Galio · Mid
5 / 7 / 13
62.1% KP
22,080
21.3% share
12,683g
218 CS · 7.4/m
swin#omago
Mordekaiser · ADC
7 / 4 / 7
48.3% KP
24,267
23.5% share
13,509g
224 CS · 7.6/m
barinho#hxh
Nami · Support
2 / 6 / 17
65.5% KP
10,468
10.1% share
9,013g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
