Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shyvana
Victory
Ranked Solo/Duo · 74 days ago
15 / 4 / 8
K / D / A
67.6%
Kill participation
1,553.4
Damage / min
15,909g
631.3 gold / min
37
11 placed · 2 cleared
215
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVinite#6240
Sejuani · Top
1 / 8 / 5
17.6% KP
21,384
17.7% share
8,914g
167 CS · 6.6/m
STEPZ#asd
Shyvana · Jungle
15 / 4 / 8
67.6% KP
39,146
32.5% share
15,909g
215 CS · 8.5/m
Fuuu#99999
Syndra · Mid
10 / 1 / 10
58.8% KP
25,277
21% share
14,591g
267 CS · 10.6/m
Naba#naba1
Ezreal · ADC
7 / 8 / 6
38.2% KP
27,344
22.7% share
13,115g
190 CS · 7.5/m
kadú#MAX
Janna · Support
1 / 8 / 13
41.2% KP
7,446
6.2% share
8,280g
28 CS · 1.1/m
Red side
DefeatGEENA#66666
Fiora · Top
4 / 7 / 3
24.1% KP
21,405
23% share
11,214g
202 CS · 8/m
Oikawa Tooru#LEV
Cho'Gath · Jungle
9 / 7 / 9
62.1% KP
22,188
23.8% share
12,059g
137 CS · 5.4/m
Enga#PUNGA
Sylas · Mid
6 / 7 / 5
37.9% KP
19,126
20.5% share
9,833g
197 CS · 7.8/m
Oldust#BR07
Caitlyn · ADC
9 / 6 / 7
55.2% KP
21,325
22.9% share
12,543g
175 CS · 6.9/m
LEV Shiku#DBESS
Bard · Support
1 / 7 / 17
62.1% KP
9,059
9.7% share
7,593g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
