Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 73 days ago
16 / 8 / 15
K / D / A
64.6%
Kill participation
1,362.3
Damage / min
20,994g
559.8 gold / min
52
17 placed · 5 cleared
292
7.8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySuperCleber#Super
Kog'Maw · Top
10 / 7 / 14
50% KP
57,552
26% share
16,365g
265 CS · 7.1/m
STEPZ#asd
Aatrox · Jungle
16 / 8 / 15
64.6% KP
51,085
23.1% share
20,994g
292 CS · 7.8/m
Barou Shoei#BR2
Annie · Mid
9 / 9 / 11
41.7% KP
42,267
19.1% share
16,194g
264 CS · 7/m
Brance#Branc
Kai'Sa · ADC
10 / 13 / 11
43.8% KP
57,260
25.9% share
20,354g
304 CS · 8.1/m
Quintessenza#snow
Bard · Support
3 / 6 / 22
52.1% KP
13,267
6% share
11,616g
25 CS · 0.7/m
Red side
DefeatEST Bwipo#1810
Varus · Top
20 / 10 / 7
64.3% KP
57,617
35.7% share
21,317g
278 CS · 7.4/m
You Can#okibo
Dr. Mundo · Jungle
6 / 7 / 16
52.4% KP
40,580
25.1% share
15,476g
217 CS · 5.8/m
curto goticas#br1
Yasuo · Mid
6 / 12 / 12
42.9% KP
23,691
14.7% share
13,577g
216 CS · 5.8/m
medo#c c
Lux · ADC
8 / 11 / 10
42.9% KP
24,364
15.1% share
15,796g
278 CS · 7.4/m
GEENA#66666
Nami · Support
2 / 8 / 30
76.2% KP
15,264
9.5% share
11,971g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
