Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 71 days ago
16 / 11 / 32
K / D / A
87.3%
Kill participation
1,211.8
Damage / min
20,650g
513.3 gold / min
59
17 placed · 7 cleared
252
6.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV RagZark#RAG
Singed · Top
4 / 11 / 20
43.6% KP
30,482
15.4% share
14,084g
248 CS · 6.2/m
STEPZ#asd
Jarvan IV · Jungle
16 / 11 / 32
87.3% KP
48,756
24.7% share
20,650g
252 CS · 6.3/m
potato the cat#envy
Sylas · Mid
9 / 11 / 22
56.4% KP
38,082
19.3% share
16,501g
236 CS · 5.9/m
IDESERVEIT#bipi
Viktor · ADC
24 / 9 / 17
74.5% KP
69,681
35.3% share
25,479g
292 CS · 7.3/m
subliminar#0002
Janna · Support
2 / 10 / 31
60% KP
10,410
5.3% share
12,024g
41 CS · 1/m
Red side
Victorynicklink#12345
Jax · Top
13 / 7 / 14
51.9% KP
51,733
22.5% share
20,540g
261 CS · 6.5/m
ONE TRUE KING#shin
Rengar · Jungle
16 / 13 / 9
48.1% KP
50,492
22% share
20,656g
300 CS · 7.5/m
wilian bosta#br1
Yasuo · Mid
14 / 10 / 7
40.4% KP
42,560
18.5% share
19,856g
290 CS · 7.2/m
pinkpurple99999#br1
Karthus · ADC
8 / 16 / 16
46.2% KP
74,182
32.3% share
17,480g
265 CS · 6.6/m
이민규 peach#2000
Bard · Support
1 / 9 / 24
48.1% KP
10,986
4.8% share
11,753g
30 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
