Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 71 days ago
7 / 5 / 19
K / D / A
57.8%
Kill participation
1,545.5
Damage / min
14,455g
466.8 gold / min
41
18 placed · 3 cleared
246
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatImenso#Ajuda
Zaahen · Top
5 / 6 / 9
50% KP
34,510
29.6% share
13,868g
250 CS · 8.1/m
arima kishoϋ#CCG
Aatrox · Jungle
12 / 10 / 7
67.9% KP
28,837
24.7% share
14,766g
196 CS · 6.3/m
Kevin D Bruyne#Drake
Galio · Mid
5 / 9 / 12
60.7% KP
24,159
20.7% share
11,233g
193 CS · 6.2/m
ewaske#BR11
Irelia · ADC
5 / 13 / 3
28.6% KP
16,530
14.2% share
12,408g
208 CS · 6.7/m
이민규 peach#2000
Fiddlesticks · Support
1 / 7 / 21
78.6% KP
12,733
10.9% share
8,627g
15 CS · 0.5/m
Red side
VictoryMONTAGEM XONADA#Funk
Ambessa · Top
9 / 5 / 9
40% KP
42,186
22.8% share
15,175g
242 CS · 7.8/m
ONE TRUE KING#shin
Rengar · Jungle
17 / 8 / 11
62.2% KP
47,256
25.5% share
17,945g
210 CS · 6.8/m
STEPZ#asd
Taliyah · Mid
7 / 5 / 19
57.8% KP
47,858
25.9% share
14,455g
246 CS · 7.9/m
theatron#zzz
Syndra · ADC
10 / 4 / 11
46.7% KP
36,695
19.8% share
15,013g
212 CS · 6.8/m
just1n b13b3r#xxxv7
Janna · Support
2 / 6 / 26
62.2% KP
10,997
5.9% share
10,306g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
