Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 70 days ago
5 / 7 / 10
K / D / A
60%
Kill participation
641.1
Damage / min
10,870g
453.5 gold / min
42
14 placed · 4 cleared
170
7.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMatrunks#2203
Illaoi · Top
5 / 11 / 2
28% KP
18,803
22.2% share
9,855g
177 CS · 7.4/m
STEPZ#asd
Jarvan IV · Jungle
5 / 7 / 10
60% KP
15,365
18.1% share
10,870g
170 CS · 7.1/m
Vinite#6240
Nunu & Willump · Mid
7 / 6 / 7
56% KP
17,304
20.4% share
9,480g
151 CS · 6.3/m
Netuno#1202
Kai'Sa · ADC
6 / 7 / 4
40% KP
24,846
29.3% share
12,191g
191 CS · 8/m
lolololololololo#valeu
Shen · Support
2 / 5 / 15
68% KP
8,373
9.9% share
8,038g
29 CS · 1.2/m
Red side
Victorypeyz#br9
Varus · Top
10 / 7 / 8
50% KP
26,813
23.2% share
12,634g
187 CS · 7.8/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
6 / 3 / 11
47.2% KP
15,353
13.3% share
11,327g
192 CS · 8/m
Kevin D Bruyne#Drake
Taliyah · Mid
4 / 7 / 14
50% KP
22,960
19.9% share
9,127g
160 CS · 6.7/m
grau n eh crime#244
Ezreal · ADC
12 / 3 / 14
72.2% KP
40,874
35.4% share
14,843g
230 CS · 9.6/m
titanzeraaa#r10
Alistar · Support
4 / 5 / 26
83.3% KP
9,498
8.2% share
8,962g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
