Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 69 days ago
6 / 7 / 28
K / D / A
65.4%
Kill participation
853
Damage / min
17,467g
475.3 gold / min
67
17 placed · 9 cleared
283
7.7 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytheatron#zzz
Olaf · Top
8 / 7 / 6
27.5% KP
28,001
15.6% share
15,529g
290 CS · 7.9/m
ONE TRUE KING#shin
Rengar · Jungle
10 / 13 / 18
54.9% KP
34,690
19.4% share
16,751g
219 CS · 6/m
GEENA#66666
Syndra · Mid
17 / 12 / 9
51% KP
44,036
24.6% share
19,550g
239 CS · 6.5/m
titanzeraaa#r10
Ezreal · ADC
14 / 11 / 19
64.7% KP
58,777
32.8% share
18,973g
272 CS · 7.4/m
이민규 peach#2000
Shen · Support
2 / 9 / 28
58.8% KP
13,455
7.5% share
11,122g
26 CS · 0.7/m
Red side
Defeatchidori#aura
Riven · Top
10 / 10 / 11
40.4% KP
32,019
18.2% share
16,563g
263 CS · 7.2/m
STEPZ#asd
Jarvan IV · Jungle
6 / 7 / 28
65.4% KP
31,346
17.8% share
17,467g
283 CS · 7.7/m
blue locke#ego
Locke · Mid
22 / 9 / 10
61.5% KP
51,133
29% share
20,307g
251 CS · 6.8/m
Kojima#ゲツヨウビ
Varus · ADC
10 / 10 / 20
57.7% KP
46,343
26.3% share
19,207g
258 CS · 7/m
pyke1234#pyke1
Pyke · Support
4 / 15 / 19
44.2% KP
15,479
8.8% share
11,111g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
