Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 67 days ago
6 / 2 / 13
K / D / A
67.9%
Kill participation
738.6
Damage / min
10,400g
461.9 gold / min
32
7 placed · 3 cleared
160
7.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVKS NEXT TOPKING#crown
Shyvana · Top
0 / 3 / 2
12.5% KP
10,856
14.1% share
8,164g
211 CS · 9.4/m
arima kishoϋ#CCG
Lee Sin · Jungle
4 / 3 / 4
50% KP
13,110
17% share
8,603g
154 CS · 6.8/m
Tevez Jobin#0208
Locke · Mid
8 / 5 / 2
62.5% KP
24,936
32.3% share
10,220g
180 CS · 8/m
ray peat#0511
Karthus · ADC
3 / 10 / 4
43.8% KP
19,592
25.4% share
8,578g
178 CS · 7.9/m
GUXIX GANKK#123
Amumu · Support
1 / 7 / 6
43.8% KP
8,625
11.2% share
5,871g
22 CS · 1/m
Red side
VictoryOdysseus#Tróia
Gangplank · Top
5 / 3 / 5
35.7% KP
16,058
20.1% share
10,312g
203 CS · 9/m
STEPZ#asd
Jarvan IV · Jungle
6 / 2 / 13
67.9% KP
16,630
20.9% share
10,400g
160 CS · 7.1/m
quietqueue#abcde
Vladimir · Mid
4 / 3 / 3
25% KP
12,706
15.9% share
8,558g
187 CS · 8.3/m
saber#crk
Gwen · ADC
12 / 1 / 6
64.3% KP
26,086
32.7% share
14,043g
220 CS · 9.8/m
kadú#MAX
Janna · Support
1 / 7 / 18
67.9% KP
8,227
10.3% share
7,375g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
