Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 64 days ago
6 / 2 / 15
K / D / A
84%
Kill participation
758.7
Damage / min
10,703g
515 gold / min
32
11 placed · 4 cleared
154
7.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynever again#yyy
Rumble · Top
2 / 5 / 7
36% KP
17,986
24.2% share
7,669g
169 CS · 8.1/m
STEPZ#asd
Jarvan IV · Jungle
6 / 2 / 15
84% KP
15,768
21.2% share
10,703g
154 CS · 7.4/m
sing 4 da moment#90210
Viktor · Mid
7 / 4 / 7
56% KP
20,005
27% share
9,595g
175 CS · 8.4/m
BVG GodEyes#JÚLIA
Yasuo · ADC
9 / 1 / 3
48% KP
14,969
20.2% share
12,220g
205 CS · 9.9/m
ProDelta#BR1
Rakan · Support
1 / 7 / 16
68% KP
5,496
7.4% share
6,597g
25 CS · 1.2/m
Red side
Defeatpapoi#berg
Darius · Top
3 / 6 / 3
31.6% KP
8,365
14.7% share
8,494g
168 CS · 8.1/m
Vinite#6240
Skarner · Jungle
4 / 5 / 6
52.6% KP
11,725
20.6% share
8,579g
146 CS · 7/m
blue locke#ego
Syndra · Mid
4 / 4 / 7
57.9% KP
19,787
34.8% share
8,781g
152 CS · 7.3/m
kuropi#jhin
Jhin · ADC
2 / 6 / 5
36.8% KP
9,321
16.4% share
9,072g
163 CS · 7.8/m
pyke1234#pyke1
Pyke · Support
6 / 4 / 4
52.6% KP
7,743
13.6% share
6,757g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
