Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 64 days ago
9 / 9 / 5
K / D / A
60.9%
Kill participation
925.7
Damage / min
14,963g
545.8 gold / min
46
13 placed · 5 cleared
180
6.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryguga fighter#001
Kennen · Top
3 / 8 / 7
25% KP
21,714
18.9% share
10,783g
212 CS · 7.7/m
You Can#okibo
Wukong · Jungle
7 / 3 / 8
37.5% KP
23,499
20.4% share
14,301g
246 CS · 9/m
Tevez Jobin#0208
Locke · Mid
20 / 4 / 7
67.5% KP
38,948
33.8% share
17,088g
224 CS · 8.2/m
hey jude#2306
Riven · ADC
7 / 5 / 9
40% KP
19,668
17.1% share
14,034g
176 CS · 6.4/m
happy game#brbr
Bard · Support
3 / 4 / 22
62.5% KP
11,294
9.8% share
9,543g
23 CS · 0.8/m
Red side
DefeatBarou Shoei#BR2
Ambessa · Top
6 / 8 / 3
39.1% KP
26,594
25.2% share
11,574g
224 CS · 8.2/m
STEPZ#asd
Qiyana · Jungle
9 / 9 / 5
60.9% KP
25,379
24% share
14,963g
180 CS · 6.6/m
modly#BR1
Ahri · Mid
2 / 7 / 6
34.8% KP
19,329
18.3% share
9,551g
203 CS · 7.4/m
titanzeraaa#r10
Lucian · ADC
5 / 10 / 1
26.1% KP
20,048
19% share
12,288g
227 CS · 8.3/m
Iinelessaus#br1
Swain · Support
1 / 6 / 9
43.5% KP
14,236
13.5% share
7,362g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
