Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 62 days ago
24 / 4 / 5
K / D / A
74.4%
Kill participation
1,371
Damage / min
19,379g
635.7 gold / min
44
8 placed · 4 cleared
286
9.4 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
7 / 12 / 5
40% KP
22,297
20.9% share
13,587g
208 CS · 6.8/m
czzzzzzzz#ego
Kayn · Jungle
17 / 8 / 4
70% KP
44,155
41.5% share
19,257g
213 CS · 7/m
neon#pir
Yone · Mid
3 / 5 / 5
26.7% KP
17,468
16.4% share
11,823g
249 CS · 8.2/m
Velaryth#348
Yunara · ADC
3 / 4 / 10
43.3% KP
18,542
17.4% share
16,264g
297 CS · 9.7/m
Apeйas SplitPush#BR1
Lulu · Support
0 / 11 / 14
46.7% KP
3,993
3.8% share
8,170g
35 CS · 1.1/m
Red side
DefeatDudu Duelista#dudu
Riven · Top
3 / 9 / 7
25.6% KP
14,137
12.9% share
11,922g
226 CS · 7.4/m
STEPZ#asd
Naafiri · Jungle
24 / 4 / 5
74.4% KP
41,792
38.3% share
19,379g
286 CS · 9.4/m
On Sight#CHAD
Vladimir · Mid
3 / 4 / 6
23.1% KP
23,625
21.6% share
11,364g
224 CS · 7.3/m
karakuri circus#samir
Samira · ADC
9 / 5 / 3
30.8% KP
16,695
15.3% share
15,492g
241 CS · 7.9/m
DELETE THE WORLD#333
Camille · Support
0 / 8 / 13
33.3% KP
12,990
11.9% share
9,428g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
