Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shyvana
Victory
Ranked Solo/Duo · 59 days ago
12 / 6 / 11
K / D / A
53.5%
Kill participation
860.3
Damage / min
15,256g
610.2 gold / min
39
8 placed · 5 cleared
220
8.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwinwinwin#KR07
Aatrox · Top
4 / 6 / 3
20.6% KP
22,002
20.7% share
9,782g
189 CS · 7.6/m
backstage#tue30
Kindred · Jungle
10 / 11 / 10
58.8% KP
26,591
25.1% share
14,833g
167 CS · 6.7/m
nuits d ete#give1
Zed · Mid
5 / 7 / 3
23.5% KP
17,029
16% share
9,766g
182 CS · 7.3/m
Meito#GHUL
Karthus · ADC
8 / 12 / 6
41.2% KP
26,771
25.2% share
12,711g
194 CS · 7.8/m
ALOPRASPRIMEMODE#GOAT
Pyke · Support
7 / 7 / 12
55.9% KP
13,729
12.9% share
10,220g
32 CS · 1.3/m
Red side
Victoryswin#omago
Nasus · Top
6 / 11 / 5
25.6% KP
19,063
17.8% share
9,058g
133 CS · 5.3/m
STEPZ#asd
Shyvana · Jungle
12 / 6 / 11
53.5% KP
21,507
20% share
15,256g
220 CS · 8.8/m
Enga#PUNGA
Zoe · Mid
10 / 4 / 4
32.6% KP
21,398
19.9% share
12,823g
215 CS · 8.6/m
sant#0803
Ezreal · ADC
15 / 5 / 7
51.2% KP
32,993
30.7% share
15,915g
212 CS · 8.5/m
NiTCesar#1998
Morgana · Support
0 / 9 / 22
51.2% KP
12,358
11.5% share
8,505g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
