Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 58 days ago
8 / 6 / 10
K / D / A
58.1%
Kill participation
1,193.8
Damage / min
17,314g
485.2 gold / min
47
11 placed · 3 cleared
319
8.9 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGragolandia#MILK
Gragas · Top
1 / 8 / 17
34% KP
33,703
16.4% share
13,220g
234 CS · 6.6/m
czzzzzzzz#ego
Kayn · Jungle
9 / 7 / 20
54.7% KP
45,260
22.1% share
17,336g
266 CS · 7.5/m
GOOD GAME GG XD#0404
Akali · Mid
17 / 5 / 13
56.6% KP
50,522
24.6% share
16,909g
254 CS · 7.1/m
void#isagi
Caitlyn · ADC
22 / 6 / 6
52.8% KP
53,875
26.2% share
22,171g
253 CS · 7.1/m
LEV Shiku#DBESS
Poppy · Support
4 / 6 / 33
69.8% KP
21,894
10.7% share
12,133g
31 CS · 0.9/m
Red side
Defeatquero injustica#feIca
Aatrox · Top
10 / 6 / 8
58.1% KP
38,275
27.4% share
16,730g
284 CS · 8/m
STEPZ#asd
Naafiri · Jungle
8 / 6 / 10
58.1% KP
42,597
30.4% share
17,314g
319 CS · 8.9/m
Zayco#Zayco
Locke · Mid
7 / 14 / 5
38.7% KP
27,248
19.5% share
12,451g
193 CS · 5.4/m
Nero The Fik#zay
Yasuo · ADC
5 / 17 / 9
45.2% KP
23,193
16.6% share
13,988g
222 CS · 6.2/m
YSYSMÖ#BR1
Soraka · Support
1 / 11 / 18
61.3% KP
8,625
6.2% share
9,954g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
