Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shyvana
Defeat
Ranked Solo/Duo · 56 days ago
6 / 8 / 7
K / D / A
48.1%
Kill participation
729
Damage / min
14,304g
502.8 gold / min
55
10 placed · 12 cleared
243
8.5 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLOUD Rabelo#LYM
Vayne · Top
13 / 9 / 3
59.3% KP
45,487
42.3% share
15,863g
211 CS · 7.4/m
STEPZ#asd
Shyvana · Jungle
6 / 8 / 7
48.1% KP
20,740
19.3% share
14,304g
243 CS · 8.5/m
Grevthar#BRA1
Cassiopeia · Mid
3 / 10 / 4
25.9% KP
20,397
19% share
9,787g
184 CS · 6.5/m
GEENA#66666
Syndra · ADC
4 / 8 / 2
22.2% KP
13,591
12.6% share
10,761g
214 CS · 7.5/m
Laura Palmer#1000
Janna · Support
1 / 8 / 15
59.3% KP
7,420
6.9% share
9,130g
21 CS · 0.7/m
Red side
VictoryGOOD GAME GG XD#0404
Jayce · Top
5 / 6 / 13
41.9% KP
27,862
22.6% share
11,142g
200 CS · 7/m
thewarsor33#TH33
Lee Sin · Jungle
16 / 6 / 15
72.1% KP
33,821
27.5% share
16,687g
215 CS · 7.6/m
Tevez Jobin#0208
Akali · Mid
12 / 5 / 7
44.2% KP
25,109
20.4% share
14,196g
232 CS · 8.2/m
Kojima#ゲツヨウビ
Kog'Maw · ADC
5 / 7 / 5
23.3% KP
21,127
17.2% share
13,706g
255 CS · 9/m
barbara#meow
Sona · Support
5 / 3 / 26
72.1% KP
15,236
12.4% share
11,411g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
