Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 55 days ago
7 / 4 / 4
K / D / A
52.4%
Kill participation
710.6
Damage / min
11,657g
427 gold / min
43
12 placed · 1 cleared
208
7.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKoetz#Koetz
Twisted Fate · Top
3 / 6 / 6
42.9% KP
12,654
16.5% share
10,094g
175 CS · 6.4/m
STEPZ#asd
Naafiri · Jungle
7 / 4 / 4
52.4% KP
19,399
25.3% share
11,657g
208 CS · 7.6/m
VitorGini#T O P
Irelia · Mid
5 / 11 / 1
28.6% KP
17,639
23% share
11,283g
247 CS · 9/m
dead inside#satan
Kalista · ADC
5 / 8 / 1
28.6% KP
13,170
17.2% share
13,637g
241 CS · 8.8/m
Soul Gata#Nami
Zoe · Support
1 / 5 / 11
57.1% KP
13,677
17.9% share
7,881g
41 CS · 1.5/m
Red side
Victorybeta32#ISA
Jax · Top
4 / 4 / 6
29.4% KP
16,345
16.1% share
10,791g
199 CS · 7.3/m
Samkz#kz01
Lee Sin · Jungle
14 / 1 / 13
79.4% KP
27,438
27% share
16,781g
237 CS · 8.7/m
FURIA Tatu#10y
Jayce · Mid
7 / 8 / 5
35.3% KP
25,282
24.8% share
12,492g
220 CS · 8.1/m
lie to me#mark
Ashe · ADC
9 / 3 / 12
61.8% KP
25,437
25% share
15,099g
221 CS · 8.1/m
Silence#CN1
Bard · Support
0 / 5 / 23
67.6% KP
7,261
7.1% share
8,826g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
